implement greedy meshing
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4 changed files with 103 additions and 148 deletions
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@ -37,6 +37,8 @@ pub fn build(b: *std.Build) void {
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.optimize = optimize,
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});
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exe_unit_tests.linkLibrary(rl.artifact("raylib"));
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const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
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const test_step = b.step("test", "Run unit tests");
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