convert submodules to normal folders for now

This commit is contained in:
catangent 2025-04-09 20:00:20 +01:00
parent 389e934900
commit ed1e0ecb6b
1041 changed files with 572002 additions and 13 deletions

View file

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#version 100
// Input vertex attributes
attribute vec3 vertexPosition;
// Input uniform values
uniform mat4 mvp;
uniform float currentTime;
// NOTE: Add here your custom variables
void main()
{
// Unpack data from vertexPosition
vec2 pos = vertexPosition.xy;
float period = vertexPosition.z;
// Calculate final vertex position (jiggle it around a bit horizontally)
pos += vec2(100.0, 0.0) * sin(period * currentTime);
gl_Position = mvp * vec4(pos.x, pos.y, 0.0, 1.0);
// Calculate the screen space size of this particle (also vary it over time)
gl_PointSize = 10.0 - 5.0 * abs(sin(period * currentTime));
}