convert submodules to normal folders for now
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							|  | @ -0,0 +1,405 @@ | |||
| #**************************************************************************************************
 | ||||
| #
 | ||||
| #   raylib makefile for Desktop platforms, Raspberry Pi, Android and HTML5
 | ||||
| #
 | ||||
| #   Copyright (c) 2013-2019 Ramon Santamaria (@raysan5)
 | ||||
| #
 | ||||
| #   This software is provided "as-is", without any express or implied warranty. In no event
 | ||||
| #   will the authors be held liable for any damages arising from the use of this software.
 | ||||
| #
 | ||||
| #   Permission is granted to anyone to use this software for any purpose, including commercial
 | ||||
| #   applications, and to alter it and redistribute it freely, subject to the following restrictions:
 | ||||
| #
 | ||||
| #     1. The origin of this software must not be misrepresented; you must not claim that you
 | ||||
| #     wrote the original software. If you use this software in a product, an acknowledgment
 | ||||
| #     in the product documentation would be appreciated but is not required.
 | ||||
| #
 | ||||
| #     2. Altered source versions must be plainly marked as such, and must not be misrepresented
 | ||||
| #     as being the original software.
 | ||||
| #
 | ||||
| #     3. This notice may not be removed or altered from any source distribution.
 | ||||
| #
 | ||||
| #**************************************************************************************************
 | ||||
| 
 | ||||
| .PHONY: all clean | ||||
| 
 | ||||
| # Define required raylib variables
 | ||||
| PROJECT_NAME       ?= game | ||||
| RAYLIB_VERSION     ?= 5.1-dev | ||||
| RAYLIB_PATH        ?= ..\.. | ||||
| 
 | ||||
| # Define compiler path on Windows
 | ||||
| COMPILER_PATH      ?= C:/raylib/w64devkit/bin | ||||
| 
 | ||||
| # Define default options
 | ||||
| # One of PLATFORM_DESKTOP, PLATFORM_ANDROID, PLATFORM_WEB
 | ||||
| PLATFORM           ?= PLATFORM_DESKTOP | ||||
| 
 | ||||
| # Locations of your newly installed library and associated headers. See ../src/Makefile
 | ||||
| # On Linux, if you have installed raylib but cannot compile the examples, check that
 | ||||
| # the *_INSTALL_PATH values here are the same as those in src/Makefile or point to known locations.
 | ||||
| # To enable system-wide compile-time and runtime linking to libraylib.so, run ../src/$ sudo make install RAYLIB_LIBTYPE_SHARED.
 | ||||
| # To enable compile-time linking to a special version of libraylib.so, change these variables here.
 | ||||
| # To enable runtime linking to a special version of libraylib.so, see EXAMPLE_RUNTIME_PATH below.
 | ||||
| # If there is a libraylib in both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH, at runtime,
 | ||||
| # the library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over the one at RAYLIB_INSTALL_PATH.
 | ||||
| # RAYLIB_INSTALL_PATH should be the desired full path to libraylib. No relative paths.
 | ||||
| DESTDIR ?= /usr/local | ||||
| RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib | ||||
| # RAYLIB_H_INSTALL_PATH locates the installed raylib header and associated source files.
 | ||||
| RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include | ||||
| 
 | ||||
| # Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
 | ||||
| RAYLIB_LIBTYPE        ?= STATIC | ||||
| 
 | ||||
| # Build mode for project: DEBUG or RELEASE
 | ||||
| BUILD_MODE            ?= RELEASE | ||||
| 
 | ||||
| # Use external GLFW library instead of rglfw module
 | ||||
| # TODO: Review usage on Linux. Target version of choice. Switch on -lglfw or -lglfw3
 | ||||
| USE_EXTERNAL_GLFW     ?= FALSE | ||||
| 
 | ||||
| # Use Wayland display server protocol on Linux desktop
 | ||||
| # by default it uses X11 windowing system
 | ||||
| USE_WAYLAND_DISPLAY   ?= FALSE | ||||
| 
 | ||||
| # Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
 | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! | ||||
|     # ifeq ($(UNAME),Msys) -> Windows | ||||
|     ifeq ($(OS),Windows_NT) | ||||
|         PLATFORM_OS=WINDOWS | ||||
|         export PATH := $(COMPILER_PATH):$(PATH) | ||||
|     else | ||||
|         UNAMEOS=$(shell uname) | ||||
|         ifeq ($(UNAMEOS),Linux) | ||||
|             PLATFORM_OS=LINUX | ||||
|         endif | ||||
|         ifeq ($(UNAMEOS),FreeBSD) | ||||
|             PLATFORM_OS=BSD | ||||
|         endif | ||||
|         ifeq ($(UNAMEOS),OpenBSD) | ||||
|             PLATFORM_OS=BSD | ||||
|         endif | ||||
|         ifeq ($(UNAMEOS),NetBSD) | ||||
|             PLATFORM_OS=BSD | ||||
|         endif | ||||
|         ifeq ($(UNAMEOS),DragonFly) | ||||
|             PLATFORM_OS=BSD | ||||
|         endif | ||||
|         ifeq ($(UNAMEOS),Darwin) | ||||
|             PLATFORM_OS=OSX | ||||
|         endif | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     UNAMEOS=$(shell uname) | ||||
|     ifeq ($(UNAMEOS),Linux) | ||||
|         PLATFORM_OS=LINUX | ||||
|     endif | ||||
| endif | ||||
| 
 | ||||
| # RAYLIB_PATH adjustment for different platforms.
 | ||||
| # If using GNU make, we can get the full path to the top of the tree. Windows? BSD?
 | ||||
| # Required for ldconfig or other tools that do not perform path expansion.
 | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         RAYLIB_PREFIX ?= .. | ||||
|         RAYLIB_PATH    = $(realpath $(RAYLIB_PREFIX)) | ||||
|     endif | ||||
| endif | ||||
| # Default path for raylib on Raspberry Pi, if installed in different path, update it!
 | ||||
| # This is not currently used by src/Makefile. Not sure of its origin or usage. Refer to wiki.
 | ||||
| # TODO: update install: target in src/Makefile for RPI, consider relation to LINUX.
 | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     RAYLIB_PATH       ?= /home/pi/raylib | ||||
| endif | ||||
| 
 | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # Emscripten required variables | ||||
|     EMSDK_PATH         ?= C:/raylib/emsdk | ||||
|     EMSCRIPTEN_PATH    ?= $(EMSDK_PATH)/upstream/emscripten | ||||
|     CLANG_PATH          = $(EMSDK_PATH)/upstream/bin | ||||
|     PYTHON_PATH         = $(EMSDK_PATH)/python/3.9.2-nuget_64bit | ||||
|     NODE_PATH           = $(EMSDK_PATH)/node/20.18.0_64bit/bin | ||||
|     export PATH         = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH):$$(PATH) | ||||
| endif | ||||
| 
 | ||||
| # Define raylib release directory for compiled library.
 | ||||
| # RAYLIB_RELEASE_PATH points to provided binaries or your freshly built version
 | ||||
| RAYLIB_RELEASE_PATH 	?= $(RAYLIB_PATH)/src | ||||
| 
 | ||||
| # EXAMPLE_RUNTIME_PATH embeds a custom runtime location of libraylib.so or other desired libraries
 | ||||
| # into each example binary compiled with RAYLIB_LIBTYPE=SHARED. It defaults to RAYLIB_RELEASE_PATH
 | ||||
| # so that these examples link at runtime with your version of libraylib.so in ../release/libs/linux
 | ||||
| # without formal installation from ../src/Makefile. It aids portability and is useful if you have
 | ||||
| # multiple versions of raylib, have raylib installed to a non-standard location, or want to
 | ||||
| # bundle libraylib.so with your game. Change it to your liking.
 | ||||
| # NOTE: If, at runtime, there is a libraylib.so at both EXAMPLE_RUNTIME_PATH and RAYLIB_INSTALL_PATH,
 | ||||
| # The library at EXAMPLE_RUNTIME_PATH, if present, will take precedence over RAYLIB_INSTALL_PATH,
 | ||||
| # Implemented for LINUX below with CFLAGS += -Wl,-rpath,$(EXAMPLE_RUNTIME_PATH)
 | ||||
| # To see the result, run readelf -d core/core_basic_window; looking at the RPATH or RUNPATH attribute.
 | ||||
| # To see which libraries a built example is linking to, ldd core/core_basic_window;
 | ||||
| # Look for libraylib.so.1 => $(RAYLIB_INSTALL_PATH)/libraylib.so.1 or similar listing.
 | ||||
| EXAMPLE_RUNTIME_PATH   ?= $(RAYLIB_RELEASE_PATH) | ||||
| 
 | ||||
| # Define default C compiler: gcc
 | ||||
| # NOTE: define g++ compiler if using C++
 | ||||
| CC = gcc | ||||
| 
 | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         # OSX default compiler | ||||
|         CC = clang | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),BSD) | ||||
|         # FreeBSD, OpenBSD, NetBSD, DragonFly default compiler | ||||
|         CC = clang | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     ifeq ($(USE_RPI_CROSS_COMPILER),TRUE) | ||||
|         # Define RPI cross-compiler | ||||
|         #CC = armv6j-hardfloat-linux-gnueabi-gcc | ||||
|         CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # HTML5 emscripten compiler | ||||
|     # WARNING: To compile to HTML5, code must be redesigned | ||||
|     # to use emscripten.h and emscripten_set_main_loop() | ||||
|     CC = emcc | ||||
| endif | ||||
| 
 | ||||
| # Define default make program: Mingw32-make
 | ||||
| MAKE = mingw32-make | ||||
| 
 | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         MAKE = make | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         MAKE = make | ||||
|     endif | ||||
| endif | ||||
| 
 | ||||
| # Define compiler flags:
 | ||||
| #  -O0                  defines optimization level (no optimization, better for debugging)
 | ||||
| #  -O1                  defines optimization level
 | ||||
| #  -g                   include debug information on compilation
 | ||||
| #  -s                   strip unnecessary data from build -> do not use in debug builds
 | ||||
| #  -Wall                turns on most, but not all, compiler warnings
 | ||||
| #  -std=c99             defines C language mode (standard C from 1999 revision)
 | ||||
| #  -std=gnu99           defines C language mode (GNU C from 1999 revision)
 | ||||
| #  -Wno-missing-braces  ignore invalid warning (GCC bug 53119)
 | ||||
| #  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
 | ||||
| CFLAGS += -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces | ||||
| 
 | ||||
| ifeq ($(BUILD_MODE),DEBUG) | ||||
|     CFLAGS += -g -O0 | ||||
| else | ||||
|     CFLAGS += -s -O1 | ||||
| endif | ||||
| 
 | ||||
| # Additional flags for compiler (if desired)
 | ||||
| #CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
 | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         # resource file contains windows executable icon and properties | ||||
|         # -Wl,--subsystem,windows hides the console window | ||||
|         CFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data -Wl,--subsystem,windows | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         ifeq ($(RAYLIB_LIBTYPE),STATIC) | ||||
|             CFLAGS += -D_DEFAULT_SOURCE | ||||
|         endif | ||||
|         ifeq ($(RAYLIB_LIBTYPE),SHARED) | ||||
|             # Explicitly enable runtime link to libraylib.so | ||||
|             CFLAGS += -Wl,-rpath,$(EXAMPLE_RUNTIME_PATH) | ||||
|         endif | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     CFLAGS += -std=gnu99 | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # -Os                        # size optimization | ||||
|     # -O2                        # optimization level 2, if used, also set --memory-init-file 0 | ||||
|     # -s USE_GLFW=3              # Use glfw3 library (context/input management) | ||||
|     # -s ALLOW_MEMORY_GROWTH=1   # to allow memory resizing -> WARNING: Audio buffers could FAIL! | ||||
|     # -s TOTAL_MEMORY=16777216   # to specify heap memory size (default = 16MB) | ||||
|     # -s USE_PTHREADS=1          # multithreading support | ||||
|     # -s WASM=0                  # disable Web Assembly, emitted by default | ||||
|     # -s EMTERPRETIFY=1          # enable emscripten code interpreter (very slow) | ||||
|     # -s EMTERPRETIFY_ASYNC=1    # support synchronous loops by emterpreter | ||||
|     # -s FORCE_FILESYSTEM=1      # force filesystem to load/save files data | ||||
|     # -s ASSERTIONS=1            # enable runtime checks for common memory allocation errors (-O1 and above turn it off) | ||||
|     # --profiling                # include information for code profiling | ||||
|     # --memory-init-file 0       # to avoid an external memory initialization code file (.mem) | ||||
|     # --preload-file resources   # specify a resources folder for data compilation | ||||
|     CFLAGS += -Os -s USE_GLFW=3 -s TOTAL_MEMORY=16777216 --preload-file resources | ||||
|     ifeq ($(BUILD_MODE), DEBUG) | ||||
|         CFLAGS += -s ASSERTIONS=1 --profiling | ||||
|     endif | ||||
| 
 | ||||
|     # Define a custom shell .html and output extension | ||||
|     CFLAGS += --shell-file $(RAYLIB_PATH)/src/shell.html | ||||
|     EXT = .html | ||||
| endif | ||||
| 
 | ||||
| # Define include paths for required headers
 | ||||
| # NOTE: Several external required libraries (stb and others)
 | ||||
| INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external | ||||
| 
 | ||||
| # Define additional directories containing required header files
 | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     # RPI required libraries | ||||
|     INCLUDE_PATHS += -I/opt/vc/include | ||||
|     INCLUDE_PATHS += -I/opt/vc/include/interface/vmcs_host/linux | ||||
|     INCLUDE_PATHS += -I/opt/vc/include/interface/vcos/pthreads | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),BSD) | ||||
|         # Consider -L$(RAYLIB_H_INSTALL_PATH) | ||||
|         INCLUDE_PATHS += -I/usr/local/include | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # Reset everything. | ||||
|         # Precedence: immediately local, installed version, raysan5 provided libs -I$(RAYLIB_H_INSTALL_PATH) -I$(RAYLIB_PATH)/release/include | ||||
|         INCLUDE_PATHS = -I$(RAYLIB_H_INSTALL_PATH) -isystem. -isystem$(RAYLIB_PATH)/src -isystem$(RAYLIB_PATH)/release/include -isystem$(RAYLIB_PATH)/src/external | ||||
|     endif | ||||
| endif | ||||
| 
 | ||||
| # Define library paths containing required libs.
 | ||||
| LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src | ||||
| 
 | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),BSD) | ||||
|         # Consider -L$(RAYLIB_INSTALL_PATH) | ||||
|         LDFLAGS += -L. -Lsrc -L/usr/local/lib | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # Reset everything. | ||||
|         # Precedence: immediately local, installed version, raysan5 provided libs | ||||
|         LDFLAGS = -L. -L$(RAYLIB_INSTALL_PATH) -L$(RAYLIB_RELEASE_PATH) | ||||
|     endif | ||||
| endif | ||||
| 
 | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     LDFLAGS += -L/opt/vc/lib | ||||
| endif | ||||
| 
 | ||||
| # Define any libraries required on linking
 | ||||
| # if you want to link libraries (libname.so or libname.a), use the -lname
 | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
|         # Libraries for Windows desktop compilation | ||||
|         # NOTE: WinMM library required to set high-res timer resolution | ||||
|         LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
|         # Libraries for Debian GNU/Linux desktop compiling | ||||
|         # NOTE: Required packages: libegl1-mesa-dev | ||||
|         LDLIBS = -lraylib -lGL -lm -lpthread -ldl -lrt | ||||
| 
 | ||||
|         # On X11 requires also below libraries | ||||
|         LDLIBS += -lX11 | ||||
|         # NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them | ||||
|         #LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | ||||
| 
 | ||||
|         # On Wayland windowing system, additional libraries requires | ||||
|         ifeq ($(USE_WAYLAND_DISPLAY),TRUE) | ||||
|             LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon | ||||
|         endif | ||||
|         # Explicit link to libc | ||||
|         ifeq ($(RAYLIB_LIBTYPE),SHARED) | ||||
|             LDLIBS += -lc | ||||
|         endif | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
|         # Libraries for OSX 10.9 desktop compiling | ||||
|         # NOTE: Required packages: libopenal-dev libegl1-mesa-dev | ||||
|         LDLIBS = -lraylib -framework OpenGL -framework OpenAL -framework Cocoa -framework IOKit | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),BSD) | ||||
|         # Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling | ||||
|         # NOTE: Required packages: mesa-libs | ||||
|         LDLIBS = -lraylib -lGL -lpthread -lm | ||||
| 
 | ||||
|         # On XWindow requires also below libraries | ||||
|         LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | ||||
|     endif | ||||
|     ifeq ($(USE_EXTERNAL_GLFW),TRUE) | ||||
|         # NOTE: It could require additional packages installed: libglfw3-dev | ||||
|         LDLIBS += -lglfw | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
|     # Libraries for Raspberry Pi compiling | ||||
|     # NOTE: Required packages: libasound2-dev (ALSA) | ||||
|     LDLIBS = -lraylib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
|     # Libraries for web (HTML5) compiling | ||||
|     LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.a | ||||
| endif | ||||
| 
 | ||||
| # Define a recursive wildcard function
 | ||||
| rwildcard=$(foreach d,$(wildcard $1*),$(call rwildcard,$d/,$2) $(filter $(subst *,%,$2),$d)) | ||||
| 
 | ||||
| # Define all source files required
 | ||||
| SRC_DIR = src | ||||
| OBJ_DIR = obj | ||||
| 
 | ||||
| # Define all object files from source files
 | ||||
| SRC = $(call rwildcard, ./, *.c, *.h) | ||||
| #OBJS = $(SRC:$(SRC_DIR)/%.c=$(OBJ_DIR)/%.o)
 | ||||
| OBJS = $(patsubst %.c,%.o,$(filter %.c,$(SRC))) | ||||
| 
 | ||||
| # For Android platform we call a custom Makefile.Android
 | ||||
| ifeq ($(PLATFORM),PLATFORM_ANDROID) | ||||
|     MAKEFILE_PARAMS = -f Makefile.Android | ||||
|     export PROJECT_NAME | ||||
|     export SRC_DIR | ||||
| else | ||||
|     MAKEFILE_PARAMS = $(PROJECT_NAME) | ||||
| endif | ||||
| 
 | ||||
| # Default target entry
 | ||||
| # NOTE: We call this Makefile target or Makefile.Android target
 | ||||
| all: | ||||
| 	$(MAKE) $(MAKEFILE_PARAMS) | ||||
| 
 | ||||
| # Project target defined by PROJECT_NAME
 | ||||
| $(PROJECT_NAME): $(OBJS) | ||||
| 	$(CC) -o $(PROJECT_NAME)$(EXT) $(OBJS) $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) | ||||
| 
 | ||||
| # Compile source files
 | ||||
| # NOTE: This pattern will compile every module defined on $(OBJS)
 | ||||
| #%.o: %.c
 | ||||
| $(OBJ_DIR)/%.o: $(SRC_DIR)/%.c | ||||
| 	$(CC) -c $< -o $@ $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) | ||||
| 
 | ||||
| # Clean everything
 | ||||
| clean: | ||||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | ||||
|     ifeq ($(PLATFORM_OS),WINDOWS) | ||||
| 		del *.o *.exe /s | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),LINUX) | ||||
| 	find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -fv | ||||
|     endif | ||||
|     ifeq ($(PLATFORM_OS),OSX) | ||||
| 		find . -type f -perm +ugo+x -delete | ||||
| 		rm -f *.o | ||||
|     endif | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_RPI) | ||||
| 	find . -type f -executable -delete | ||||
| 	rm -fv *.o | ||||
| endif | ||||
| ifeq ($(PLATFORM),PLATFORM_WEB) | ||||
| 	del *.o *.html *.js | ||||
| endif | ||||
| 	@echo Cleaning done | ||||
| 
 | ||||
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